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Strategic activity mapping for software architects May 25, 2025 Book review: Clojure for the Brave and True Oct 2, 2022 All developers should know UNIX Jun 30, 2022 Automation and coding tools for pet projects on the Apple hardware May 28, 2022 Tools of the craft Dec 18, 2021 Node.js and Lambda deployment size restrictions Mar 1, 2021 What programming language to use for a brand new project? Feb 18, 2020 Returning security back to the user Feb 2, 2019 A conservative version of Facebook? Aug 30, 2018 Facebook is the new Microsoft Apr 14, 2018 Quick guide to Internet privacy for families Apr 7, 2018 Copyright in the 21st century or how "IT Gurus of Atlanta" plagiarized my and other's articles Mar 21, 2017 Windows 10: a confession from an iOS traitor Jan 4, 2017 Don't trust your cloud service until you've read the terms Sep 27, 2016 Why I switched to Android and Google Project Fi and why should you Aug 28, 2016 In search for the mythical neutrality among top-tier public cloud providers Jun 18, 2016 Files and folders: apps vs documents May 26, 2016 IT departments must transform in the face of the cloud revolution Nov 9, 2015 Top Ten Differences Between ActiveMQ and Amazon SQS Sep 5, 2015 What Every College Computer Science Freshman Should Know Aug 14, 2015 The longer the chain of responsibility the less likely there is anyone in the hierarchy who can actually accept it Jun 7, 2015 My Brief Affair With Android Apr 25, 2015 Why I am Tempted to Replace Cassandra With DynamoDB Nov 13, 2014 Software Engineering and Domain Area Expertise Nov 7, 2014 Eminence Grise: A trusted advisor May 13, 2009

Tools of the craft

December 18, 2021

Who should be responsible for the development tools engineers use at work?

I never liked my employers imposing toolchains on me.

I was a coder since around twelve. In high school, I learned Linux. During college, I worked in IT as an AIX and Solaris admin, moved on to Windows C development and Java. At every job I have had since college, I came in with deep knowledge of the tools I use, strong opinions about which tools I want to use, and the ability to set up and maintain my own development environment.

I recall my first job out of college in 2000, where I worked on one of the first online banking apps in the US at a major bank. I spent the first few days setting up my development environment just like I liked it, including writing build and test scripts. I watched in astonishment how people with 10 years of experience on me and much higher pay waited for me to show them how I got set up.

Great surgeons design and create their own tools. Best car mechanics bring their own as well. Developers who take responsibility for their own tools are also considered more productive.

Over the years, I’ve worked with developers who, like me, would be much happier bringing their own computers and tools to work. I’ve also worked with developers who don’t even know how much RAM their computer has, or what RAM even is.

What works for some developers may not work for others. A lot depends on how they like to work and what work they do. There is little reason to impose a mainframe-style remote IDE upon a JavaScript front-end developer. Forcing a backend developer into a Chrome-based IDE will drive them nuts. An iOS or Android developer has no choice and must use the tools Apple and Google require them to use. Finally, a full-stack developer is likely to prefer a high-end commercial jack of all trades IDE.

I acknowledge that some standardization is needed on large projects with complex architectures. A large project uses a set of programming languages and frameworks and expects a certain degree of conformance from the engineers. However, developers must be active participants in their own productivity at the end of the day.

There are basic aspects of their own development environment a developer should be able to configure on their own. A developer should know how much memory and CPU their computer should have, what operating system they prefer, and the basics of networking setup, including knowing the right settings for their corporate environment.

Developers should feel empowered to configure their environment and development tools to their liking and contribute to the shared team standard. They should know the libraries they picked and why they picked them. They should be able to articulate why they like one programming language over another. As part of their job, each developer should be able to state clearly and in actionable terms how they’d like to work.