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The Dulin Report

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The future is bright Mar 30, 2025 Software Engineering is here to stay Mar 3, 2024 On luck and gumption Oct 8, 2023 Book review: Clojure for the Brave and True Oct 2, 2022 Why don’t they tell you that in the instructions? Aug 31, 2022 Monolithic repository vs a monolith Aug 23, 2022 Scripting languages are tools for tying APIs together, not building complex systems Jun 8, 2022 Good developers can pick up new programming languages Jun 3, 2022 Java is no longer relevant May 29, 2022 Automation and coding tools for pet projects on the Apple hardware May 28, 2022 There is no such thing as one grand unified full-stack programming language May 27, 2022 Best practices for building a microservice architecture Apr 25, 2022 Tools of the craft Dec 18, 2021 What programming language to use for a brand new project? Feb 18, 2020 Which AWS messaging and queuing service to use? Jan 25, 2019 The religion of JavaScript Nov 26, 2018 Let’s talk cloud neutrality Sep 17, 2018 TypeScript starts where JavaScript leaves off Aug 2, 2017 Design patterns in TypeScript: Chain of Responsibility Jul 22, 2017 Amazon Alexa is eating the retailers alive Jun 22, 2016 What can we learn from the last week's salesforce.com outage ? May 15, 2016 Why it makes perfect sense for Dropbox to leave AWS May 7, 2016 OAuth 2.0: the protocol at the center of the universe Jan 1, 2016 What Every College Computer Science Freshman Should Know Aug 14, 2015 The Three Myths About JavaScript Simplicity Jul 10, 2015 The longer the chain of responsibility the less likely there is anyone in the hierarchy who can actually accept it Jun 7, 2015 Big Data is not all about Hadoop May 30, 2015 Exploration of the Software Engineering as a Profession Apr 8, 2015 Thanking MIT Scratch Sep 14, 2013 Have computers become too complicated for teaching ? Jan 1, 2013 Scripting News: After X years programming Jun 5, 2012

Thanking MIT Scratch

September 14, 2013

I wrote in January that computers might have become too complicated to be used effectively for teaching kids how to program. I learned how to program on a very simple computer that had BASIC as the only way to interact with it; even to load a game I had to know how to type in a command.

As I look back at my early computer learning experience I recall learning the skills that are useful in life even if one never becomes a software developer per se. For example, I learned a scientific approach to experimentation -- knowing what the machine could do, I would try to make it do something interesting and if it fails I would make observations, correct my experiment, and try again. I learned to identify patterns and processes and systems in just about everything I saw.

So that said, I am excited that my soon to be 7 year old daughter is excited about learning to program using MIT Scratch. This interest comes on the hills of her loving to read, so I bought her "Super Scratch Programming Adventure!" book. The book is structured in a way that a young kid can understand. Each chapter starts with a comic strip about something about the programming task ahead, followed by very clear and easy to understand tutorial on how to make a simple 2D computer game.

Between the book and the wonderfulness of MIT Scratch she is learning what the machine is capable of doing, she tries, she thinks about ideas, she looks at other simple games and talks about components -- sprites, processes, objects, keyboard and mouse controls, communication between objects. She is watching a Disney Tinkerbell cartoon and she asks me questions about computer animation ("Is Tinkerbell a 3D sprite?") She is learning the scientific method -- she knows what the machine can do, she feels confident to poke around MIT Scratch and try new things, she doesn't get discouraged when she fails, she makes observations, and she tries again.

As a father this makes me very proud. When my son is a little older I am going to try and get him involved as well. For now, my daughter takes pride in the fact that her little brother enjoys the Scratch game she just made for him (and he asks to play those games). She loves it when I tell her my friends and coworkers find her "FSM Pasta Drop" game cool. She asked me yesterday what it would take to put her game up on the App Store and sell it (needless to say it is so she can save money and buy more accessories for her American Doll). Just a few months ago she saw her elementary school teacher as the ultimate career role model, and yesterday on a walk in the park she was saying maybe she'll work for Disney-Pixar on computer animations (on "Sofia the First" or "Cars").

So, thank you MIT Scratch team for the wonderful learning experience for both my kids and me. You are doing an amazing thing for the young kids of the world.