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Should today’s developers worry about AI code generators taking their jobs? Dec 11, 2022 Book review: Clojure for the Brave and True Oct 2, 2022 Stop Shakespearizing Sep 16, 2022 Using GNU Make with JavaScript and Node.js to build AWS Lambda functions Sep 4, 2022 Monolithic repository vs a monolith Aug 23, 2022 Scripting languages are tools for tying APIs together, not building complex systems Jun 8, 2022 Good developers can pick up new programming languages Jun 3, 2022 Java is no longer relevant May 29, 2022 Automation and coding tools for pet projects on the Apple hardware May 28, 2022 There is no such thing as one grand unified full-stack programming language May 27, 2022 Most terrifying professional artifact May 14, 2022 TypeScript is a productivity problem in and of itself Apr 20, 2022 Tools of the craft Dec 18, 2021 Node.js and Lambda deployment size restrictions Mar 1, 2021 What programming language to use for a brand new project? Feb 18, 2020 Using Markov Chain Generator to create Donald Trump's state of union speech Jan 20, 2019 The religion of JavaScript Nov 26, 2018 Let’s talk cloud neutrality Sep 17, 2018 TypeScript starts where JavaScript leaves off Aug 2, 2017 Node.js is a perfect enterprise application platform Jul 30, 2017 Singletons in TypeScript Jul 16, 2017 Copyright in the 21st century or how "IT Gurus of Atlanta" plagiarized my and other's articles Mar 21, 2017 Collaborative work in the cloud: what I learned teaching my daughter how to code Dec 10, 2016 Amazon Alexa is eating the retailers alive Jun 22, 2016 What can we learn from the last week's salesforce.com outage ? May 15, 2016 JEE in the cloud era: building application servers Apr 22, 2016 JavaScript as the language of the cloud Feb 20, 2016 In memory of Ed Yourdon Jan 23, 2016 Top Ten Differences Between ActiveMQ and Amazon SQS Sep 5, 2015 We Live in a Mobile Device Notification Hell Aug 22, 2015 What Every College Computer Science Freshman Should Know Aug 14, 2015 Ten Questions to Consider Before Choosing Cassandra Aug 8, 2015 The Three Myths About JavaScript Simplicity Jul 10, 2015 Book Review: "Shop Class As Soulcraft" By Matthew B. Crawford Jul 5, 2015 Big Data is not all about Hadoop May 30, 2015 Smart IT Departments Own Their Business API and Take Ownership of Data Governance May 13, 2015 Guaranteeing Delivery of Messages with AWS SQS May 9, 2015 Where AWS Elastic BeanStalk Could be Better Mar 3, 2015 Why I am Tempted to Replace Cassandra With DynamoDB Nov 13, 2014 How We Overcomplicated Web Design Oct 8, 2014 Docker can fundamentally change how you think of server deployments Aug 26, 2014 Cassandra: Lessons Learned Jun 6, 2014 Things I wish Apache Cassandra was better at Feb 12, 2014 "Hello, World!" Using Apache Thrift Feb 24, 2013 Have computers become too complicated for teaching ? Jan 1, 2013 Java, Linux and UNIX: How much things have progressed Dec 7, 2010

Have computers become too complicated for teaching ?

January 1, 2013

[caption id="attachment_210" align="aligncenter" width="300"]Sinclair ZX Spectrum+ Photo credit Julien Sinclair ZX Spectrum+
Photo credit Julien[/caption]

I learned computer programming on a Cold War era Soviet programmable calculator called Elektronika MK-61. It was a very simple device that used a four element calculation stack, a handful of registers, and programming it was very much like writing assembler code. It had a number of undocumented features that made simple games possible. It's cousin MK-52 was used as an on board computer on a Soyuz spacecraft.

The point, however, is that it was a ridiculously simple device. There was no user interface to write home about. There were no objects, no persistence, no class hierarchies. To teach kids how to program was a matter of discussing sequences of mathematical calculations, writing them out to use postfix notation instead of infix, figuring out a way to only use a stack of four numbers deep, and then writing a program. If the kid is ready to solve a system of linear polynomial equations, she is ready to program a calculator to do the same.

My first computer was a Sinclair ZX Spectrum. It had a built in BASIC interpreter that also acted as a rudimentary operating system. To load a game you had to know at least one or two BASIC commands. Writing a simple platform game was remarkably easy to do.

This was in the 1980s Soviet Union. Fast forward to now. Before a student can even write a program they have to go through the process of learning how to use computers which over the years have become remarkably complex machines. Sure we have nice user interfaces but they are far from simple. They require a rudimentary understanding of how to use a mouse, a keyboard, how to download and start an application. The built in tools for programming are far too complex and far too specialized. Shell scripting on the Mac and Linux, batch files on Windows - neither is conducive to an environment where a kid can write their own version of PacMan or Tetris. Environments like Xcode and Eclipse require a college degree to even grasp what they do, while languages like Java are too advanced to teach at the middle school level.

So, how do we introduce programming to children ? Algorithmic thinking is an important skill for a 21st century world even if you don't end up becoming a software engineer. I have shown my 6 year old daughter how to program in MIT Scratch. To spice things up I put the Scratch itself on a USB stick and showed her how to load and save her programs. She seems to get it.

What is needed, however, is a very simple computer that boots into the BASIC interpreter much like the home computers of 1980s. Programmable calculators fulfill this goal to an extent and by all means should be introduced in schools at a very early stage. But nothing excites the imagination as a more tangible computer with tools that help a child produce a shareable executable program they can show off. Raspberry Pi is extremely intriguing and I am tempted to order one. But then - my kids are still too young to appreciate it and I am too busy, but I know a day is coming when I am going to show them how to get a small inexpensive computer do amazing things.